Friday, April 17, 2009

My Mission Statement

I want to create great games. I know that sounds kinda cliche but that is exactly what I want to do. There isn't any other way to state it. I want to make games that on one hand, the player eagerly wants to play and advance through, and on the other hand doesn't want to end. I'd like the player to play the games I've worked on with as much or even more enthusiasm and excitement as I had making them. And when the game has been won, I want them to start over and enjoy it again and again finding the things they didn't discover the first time around.

I remember when I was a kid, playing my NES, I must have beaten The Legend of Zelda 20 times. Each time was just as epic and memorable as the last. I can also remember trying and trying to beat Blaster Master. I played the first 7 levels a countless number of times, sharpening and refining my skills over an over in the hopes that I could reunite the main character with his beloved mutated radioactive pet frog. In the end, I could never do it. But to this day I remember that game like I never stopped playing it.

These are the types of feelings I want the players of my games to experience. Just because the game has ended doesn't mean the experience should.