Wednesday, August 12, 2009
New Car UVW
I've redone the car uvw. All body panels are now separate so their color can differenciate from the other side. Also now the unique characteristics, such as rust, won't mirror to the other side. Windows are separate, tread is condensed to 1 tiling frame, grille isn't overlapped onto itself anymore, etc. I think this is a more efficient use of texture space also. I have to go to work in a few so I'll start the texturing tonight.
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UV map looks much better. You can even squeeze a few more pixels out of the sheet... typically i leave 5-10 pixels between edges and uv borders
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